[I had thought I posted this a couple of weeks ago. Uh, I was wrong.]
Walkers GM: Evil Mike McNeal
Ben (Unknown name. Unknown dependents.)
Owen (Zach Turner. Has sister and sister-in-law as dependents.)
Mike (Mark Kale. Has one son as a dependent.)
Steve (Shane Hensley. Wife Michelle as a dependent.)
Those no longer with us…
Mike Brady (Ben) Turned.
Carol Brady (Ben) DOA.
Mike McNeal and his kids (Steve) Turned. Killed by Mark Kale (Mike),
This was a particularly brutal session with three player characters either dying or turning into walkers. Evil Mike couldn’t be happier.
We were still on the cruise ship, but it was time to make a run for the lifeboat. With a few thousand walkers on board, this was not going to be easy. Mike used the Chase rules to simulate our mad dash. It lasted five rounds. We rolled Agility to get cards during the chase. Obstacles are walkers who attack us. As an extra incentive, we get to scavenge any walker we kill. Let the mayhem begin!
First round, first roll, Owen critically fails his Agility roll. Bad things happen to him. Second round Mike critically fails his Agility roll. Bad things happen to him. Third round is uneventful. On the fourth round the walkers get a joker and attack us all. Owen is surrounded by walkers and takes five wounds! He soaks them all! Ben gets bit and (because of the poor card he drew) immediately turns into a walker. He attacks Owen, but misses. I also get bit, but it will take a while for me to turn. (I hoped no one noticed.) The fifth round comes and goes and we make it to the lifeboat!
We cast off with everyone breathing a sigh of relief. Then I turn into a walker and attack my kids. Fortunately Mike saw me get bit and was waiting patiently. He puts a shotgun blast square in my chest, knocking me and the kids overboard.
The survivors spend several grueling days at sea fighting hunger and thirst. Meanwhile Ben and I quickly roll up new characters. I’m now Shane Hensley and Ben is Carol Brady (the wife of his previous character.)
The survivors find land and dock at a small town in Mexico. Right away a couple of dependents wander off into the water to clean up. Meanwhile Ben and I are holed up in a building in town. Our building and the church are surrounded by walkers—they know dinner is inside. Someone comes into town to look it over, but before they can do anything, there’s shouts and screams from the water. This gets the walker’s attention and they begin heading to the beach.
One of the items Ben’s new character had scavenged was a dirt bike. My new character had found some gas and an empty rocket launcher. Ben takes advantage of the distraction and moves the dirt bike outside. He fights off some walkers, but eventually heads out on the bike. The walkers are drawn to the noise and start following Ben as if he’s the walker pied piper.
Meanwhile Owen is busy saving his dependents that wandered out into the water. There are some tense moments, but everyone survives.
Ben makes a fatal mistake. He decides NOT to move his full Pace of 15 on the dirt bike and is caught by 3 walkers. Ben ditches the bike and RUNS! I run to the bike and rev the engine in an attempt to distract the walkers. It doesn’t work. The walkers catch Ben. Carol Brady goes to meet her husband in Brady heaven.
I now have the bike and lead the zombies out of town and lose them somewhere out there. I return to town and we go to the church. Inside we find many people.
Evil mike had a detailed family tree of everyone inside the church, along with relationships and blood types.
Now we have a ton of people to keep safe. We’re doomed.
Chaos Steve as Shane Hensley
2 Comments
You forgot to mention that Michelle disappeared while you were out leading Walkers away from the town. :)
Yes, I forgot. Poor Michelle. Will I ever see her again? Will we make it to Safe Haven? Will the walkers kill Ben again? The answer to these and many other questions will be answered next time on “Walkers”.