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rolling freight
We met at Ben’s to play another new train game called Rolling Freight. We replace Evil Mike (who was on vacation) with Mike Byrd. A good trade in any dimension.

The board to this game just looks weird…and maybe complicated. Thankfully, once you understand the rules, it all becomes clear. (Ok, so maybe that’s true with all games, but just look at the board!) One cool thing is the game has its own colorful dice and lots of them. Gamers like dice and bright, flashy objects…er, colors.

We played two games, sort of. I’m going to capitalize this next sentence because I’ll never get to write it again. WE STOPPED THE FIRST GAME OF ROLLING FREIGHT BECAUSE I WAS SO FAR AHEAD. Yes, you read that right. I was so far ahead that it completely demoralized the other guys. (They hate losing to me.) Apparently I picked up on how to score points—and lots of them—pretty quickly. Or I was incredibly lucky. You decide.

So we started again. The game has three phases. After the third phase the game ends. Due to time constraints on my part, we had to stop after phase two. Just as phase two was ending I managed to get a bunch of points by building new track. This is how the game differs from the other train game we play. In this game there are a lot of points to be had just by building track. After scoring, I had a substantial lead. I left and then Ben and Owen finished their final turns. Ben said he’d tell me how the game ended. His email stated “Steve won.” That’s it. No embellishment. No scores. In the end, that’s all I needed to hear anyway. :)

Chaos Steve

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