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 This week we took on the Fury of Dracula. This is a cooperative game where one player (Owen) plays Dracula and his minions while the rest of us (Ben, Mike, Andy, and me) play vampire hunters out to kill him. The board consists of cities ranging over Eastern and Western Europe. Dracula secretly moves through the cities (and the seas) leaving minions and traps in his wake. Our job is to track him down by figuring out which city he is in and then attacking him. 

Early in the game we were hot on Dracula’s trail. It looked like it might be a quick game. But Dracula is a cunning opponent and he gave us the slip. We diligently keep searching, not really making much headway until much later in the game. I believe it was in Marseilles that we next caught up to Dracula. Nearly all of us had a shot at him, but poor dice rolling and Dracula’s night-time powers proved too much for us. Dracula is much more powerful at night. Still he was wounded and thank to Ben, down to just four lives. Now the hunt was on in earnest. Dracula was weakened and it’s daytime, when he is most vulnerable. At least 3 or 4 times a single roll would have spelled Dracula’s demise, but his powers were strong. Finally Ben once again came through and got him down to a single life. But we were running out of time. Once the timer crossed from night to day Owen would win from having enough vampires. Twice, just when things looked their bleakest, an event card was drawn that saved us. One of which actually set the time of day timer back one setting. We cornered Dracula in Augustine. He could not go to sea because it would cost him his last life and we were in each of the 3 surrounding cities. I tried to kill him but failed. Ben tried and failed. Finally Mike, who hadn’t really done any fighting (so had lots of good item cards) attacked and killed him. The day timer would have crossed to daytime on Owen’s next turn giving him the game. Instead the vampire hunters prevailed!

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