World of WarCraft: The Adventure Game
Ben had never player World of Warcraft: the Adventure Game so we set it up, picked characters to play, and started adventuring. We may have even explained to rules to Ben…but maybe not. Ben’s a smart guy and he picked up the game in short order. Soon we were all dispatching monsters in our attempts to satisfy our quests and gain those game winning Valor Points. I’ll say again that I don’t see how any group of four players could get through this game in 90 minutes as the box says. There is a slight chance that we are completely inept at the game. After three hours Mike was in the lead with two VPs. You need eight to win. We decided to call the game in another 30 minutes and whoever had the most VPs then would win the game and take home the prize. Ok, I lied. There really isn’t any prize other than being able to brag that you won the game, and that doesn’t last very long. By the last round we were all tied at two VPs a piece. When it came around to my turn, I was able to complete a quest for another two VPs, giving me four VPs and the game. This was completely by chance though, but I’ll take it. Kind of like the first time I won this game when we called it. The same thing happened. I was able to get a bunch of VPs right at the end of the game.
There were a couple of things that went differently in this game. Our characters all seemed to gain levels faster. Maybe we weren’t as timid about trying to do that as we were in previous games. Secondly, there was lot more player verses player combat. Most of this brought on by Ben’s quests, but even without that there was a lot. I still like this game better than the WoW board game.